sickboy

sickboy

summary

Designed a visual concept card game, emphasizing cohesive aesthetics and intuitive design. The project focused on creating visually distinct card variants that highlight character personalization. Focused on crafting unique characters with different symptoms of the ill that may lead to alternative sides of life.

role

Product Design

timeline

7 Days

tools

Adobe Photoshop

FIgma

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#32B5FF

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