Let's make horror games with horror intentions…. Be disturbed and see my ambitious academic project.

21:06

Thursday, Sep 12, 2024

Disturbance Horror Concept

Game Design

Summary

In my game design journey, I've created an approach to my endeavors by revolving around innovative concepts and narratives, ultimately creating unique experiences. I believe my take and execution around the Psychological Horror genre presents a unique appeal to what the player understands, believes, and fear.

Duration:

8 weeks, April '24

Skills:

UI, Sound, & Game Design

Tools:

Unreal Engine 5

The Scope

To create a psychological horror experience that is dependent on the concept of The Fear of the Unkown. Hypnotically the limited interactions and environmental effects causes fear and displacement within the player. Setting a new take on the psychological horror genre, by reducing and building from the researching game concept.

The Challenge

Learning Unreal Engine 5 was fundamental to realizing this project, enabling the use of current generation technology to set a creative vision. The development focused on exploring the nuances of sound design, particularly diegetic and non-diegetic sounds, to cultivate an immersive horror atmosphere. Additionally, navigating the intricacies of level design was key, refining skills to build the main game environments that enhance the overall player experience, with no previous experience in such.

Visual Design

The visual design compels players to confront the unsettling mysteries and uncertainties, creating a profound sense of suspense and tension throughout the game. With a cinematic approach to the aspect ratio, filmic camera view, and realistic movement.

Level Design

The level design in Disturbance is crafted to enhance the psychological horror experience in a simple way. The environment is designed around the concept of endless and limited space. The level is structured to explore the endless space, but limit view of what around. Immersing players in a world of suspense and paranoia of being caged in and lost.